KASHINOGA
Densette The Curriculum

A Tabletop Roleplaying Game │ Densette Universe

The Curriculum

Always Humane; Digital Forward, Analog First

1. Welcome to Adventure

In the 1970s, two people came together and created The World’s Greatest Roleplaying Game, fusing rules with storytelling. I would play it myself, for my very first time — with the 5th edition — in the early 2010s.

Years following, I would rack up numerous games, as both player and Dungeon Master, under my belt. There was always bad and good rolls. There was always scheduling conflicts and snack duties. And there was always rules rulings and house rules.

This game is an accumulation of all of these years and more to come. My focus is towards accessibility, camaraderie, and reliability. And of course, fun overall. The numerous house rules, homebrews, and memorable moments will have informed a vast majority of this game.

I hope to help recreate the moments that stirred the creation of this game and to develop them into new and memorable moments for you and your group. Thank you for taking the time to try my game, and take care.

— Andrew Nguyen

2. The Peaks University

Denver, Colorado — President’s Office, Quiet Forest Terrace, Northern Plaza

We welcome you to our university, and we hope that your journey proves eventful, fruitful, and bears you the opportunities and the experiences to grow as a student of learning, teaching, and enhancing the quality of life for yourself and for your peers.

Established in 2051, The Peaks University strives to uphold, promote, and to improve the quality of life for all, through education, experience, and endurance. We hope to imbue the necessary lessons that will prepare students for the unpredictable future, with the vigor and vigilance for the care of life of their own and of theirs held closely.

Please enjoy your time at The Peaks, and we hope that hope will always find a way through.

— Amahia Mallea, President

3. LBRY 101 — Orientation

Taught by Ana Bakunawa

3.1 The Year is 2172

Our reach is terribly vast, though not without greatly scarred lengths. The journey-so-far has enabled us to draw upon the infinite energies of the universe. We have made our everyday extraordinary, underneath all of the materials and the manufacturing, and underneath all of the research and the development. Undeniably, we have also made our everyday quietly fragile. As united as we have ever been, the factions still dominate our allegiance and discourse. It is the hope that we continue to explore the unknown, without too much trouble.

3.2 The Wand is It

In 2077, a group of scientists at the United Stars and Planetary Systems, Materials Research Lab, developed what we call today: wandcraft. With breakthroughs in coherence, coupling, and constraint, we created the wand. An instrument with three distinct components: the aperture, the core, and the frame. This wand enabled local control of ambient energy using stored control routines.

Over time, we would scale up wands for use in industry, manufacturing, and as our crown-jewel as engines in spacefaring ships. Today, further development is being made towards miniaturizing the technology for use in delicate manufacturing, medicine, and other applications where being able to manipulate energies at smaller scales would prove assistive and enabling.

1 Fusion grid
2 Wireless broadcast
3 Frame couples + receives
4 Core stores
5 Control routines govern draw
6 Aperture shapes output
Fig 3.1 — Energy Flow

3.3 The Path You Choose

Peaks offers four primary schools for students, each with a distinct focus ascribed by an allegoric feature of the energies we study.

3.3.1

The Crossroads

Parallel, Perpendicular; No Progression Without Intersection

Prepares students to lead — not through authority, but through presence and precision. Where paths converge, Crossroads students learn to read the moment and move others with it.

3.3.2

The Estuaries

Theory, Trial; No Truth Without Contemplation

Prepares students to understand — to ask carefully, test rigorously, and hold conclusions until they are earned. Where fresh water meets salt, something new forms.

3.3.3

The Highlands

Effort, Endeavor; No Experience Without Dedication

Prepares students to endure — to carry weight, sustain pressure, and remain capable when the situation demands it most. The terrain is unforgiving by design. The oldest school at Peaks, it stands tall over campus.

3.3.4

The Lowlands

Practice, Patience; No Proficiency Without Exhaustion

Prepares students to sustain — to build, craft, and maintain what others depend on. Proficiency here is not given; it is accumulated, slowly and deliberately.

4. HIST 101 — Timeline

Taught by Hyacinth Altair

Pre-2050

The Energy Problem

Humanity ran on combustion, fission, and early renewables — abundant but inefficient and ecologically costly. The problem was never generation; it was control, storage, and distribution. Energy was produced centrally and consumed passively.

2040s–2060s

The Fusion Breakthrough

Sustained net-energy fusion arrived mid-century, enabled by high-temperature superconducting magnets. By 2060 first-generation reactors ran in major population centers; by 2077 fusion was the dominant grid source across settled space.

  • Deuterium fuel from seawater — effectively unlimited
  • No carbon output
  • Orders of magnitude more energy density than combustion
2065–2077

The Broadcast Grid

Fusion solved generation; distribution remained. The answer was wireless broadcast power — resonant frequency transmission scaled alongside fusion. Energy moved from reactor to receiver without physical connection, over licensed, regulated frequencies.

2077

The Wand

At the United Stars and Planetary Systems Materials Research Lab, a team built the first functional wand — an instrument for local control of broadcast energy using stored control routines. Wands do not generate energy; they receive, store, shape, and deliver it.

2077–2172

Wand Development

Early wands were industrial — large, heavy, high-power. Miniaturization followed battery and aperture advances, bringing medical, manufacturing, and personal wands. Casting disciplines emerged — gesture mastery, voice mastery, and the rare combined masters — and sustained plasma constructs became an advanced application.

2172

The Present

Fusion is infrastructure, as mundane as electrical grids once were. Wands are ubiquitous, licensed, and regulated; the broadcast grid spans settled space.

Antimatter is the current frontier. Total mass-energy conversion offers output that dwarfs fusion by orders of magnitude, but production costs and containment remain unsolved at scale. Research is active; deployment is not. The stakes of success — and failure — are significant.

The factions watch closely.

5. Wand Systems

Reference Appendix

Table 5.1 Hardware

ComponentFunction
FrameMetamaterial resonant structure; couples to the broadcast grid
CoreSolid-state high-density battery; stores and transduces energy
AperturePhased-array emitter; shapes and delivers output

5.2 Founding Principles

Coherence

Output is phase-aligned — focused, not scattered

Coupling

Frame resonates with the grid frequency for efficient draw

Constraint

Aperture bounds and shapes output precisely

Table 5.3 Input Methods

MethodControlsCeiling
VoiceRoutine loading, power presets, release triggers, command chainingHigh
GestureReal-time parameter shaping, coherence profiles, draw modulationHigh
CombinedFull simultaneous control — both spaces at onceHighest
  • Voice mastery — rapid chaining, complex conditionals, granular verbal precision, hands-free invocation.
  • Gesture mastery — real-time shaping, sub-parameter control, hardware-limit efficiency, multi-wand technique.
  • Combined mastery — both tracks at once: sustain a construct via gesture while voice-invoking a secondary routine.

Table 5.4 Gesture → Parameter

GestureEffect
Wrist flickPacket release
Slow arcWide dispersal
Tight jabFocused beam
Throw + releaseBallistic + delayed detonation
Held stillSustained output
Rotation speedDraw-rate modulation
Grip pressurePower scaling

Table 5.5 Output Types

OutputMechanism
ProjectileHigh draw dump; coherence collapses on contact, dispersing as heat and pressure
BeamSustained output; high coherence maintained
ConstructMagnetically confined plasma held in shape; continuous core drain

Constructs are not hard light but magnetically confined plasma — shaped by the aperture, held by the frame’s magnetic field, and sustained by continuous core draw. They collapse on depletion.

Table 5.6 Construct Forms

FormNotes
BladeFlat, elongated, high-coherence edge
ShieldWide, curved, higher drain
SpearNarrow, tapered, efficient
GauntletWand-mounted or embedded
Net / webComplex routine, high skill

Table 5.7 Depletion States

StateVisualEffect
FullBright, sharp, stableFull effectiveness
MidFlicker, edge fuzzMinor degradation
LowUnstable, dimmingReduced effectiveness
DepletedInstant collapseConstruct gone, wand dead

Depletion is visible to all — tactically significant.

Table 5.8 Licensing Tiers

TierAccess
BasicAnyone; light, heat, simple tools
IntermediateLicensed, school-specific; directed energy, field shaping
AdvancedCredentialed; high-output, area effect
RestrictedMilitary / research; weapons-grade, antimatter-adjacent

6. Colophon

Densette — The Curriculum · Draft

Set in Cobalt Ink on Paper · Pixelite

The Peaks University Press, 2172